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Transform3D-Operator Example
This operator performs some standard 3d-transformations on
images or 3d-temp-buffers. This makes it for example possible
to deform a sphere into a lens or to apply other 3d-effects
along any axis.
Parameters
Name Possible Values/Unit Description
Input STREAM, TEMP1, ..., TEMP8, input buffer
TEMP3D1, ..., TEMP3D4
Ouput STREAM, TEMP1, ..., TEMP8, output buffer
TEMP3D1, ..., TEMP3D4
TRender ON, OFF indicate that the transformed 3d-temp-buffer
is used for the last time and can be modified
directly to conserve both memory and time
ScaleX, -10.0...10.0 object-scaling
ScaleY, -10.0...10.0
ScaleZ -10.0...10.0
TransX, pixels object-translation
TransY, pixels
TransZ pixels
Rotate XY, YZ, XZ, NONE axis-pair to rotate around/disable rotating
Alpha degrees first rotation angle
Beta degrees second rotation angle
OriginX, pixels centre for scaling and rotating
OriginY, pixels
OriginZ pixels
Because this operator supports the PowerPlugs! -concept further
settings can be adjusted from within the global Render-Settings -Window.